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MAIN MENU | 3D MODELS | CHARACTER TEXTURES | DIGITAL ARTWORK | GRAPHICS | TC CHANG PHOTOGRAPHY.com | CONTACT
T.C. CHANG
E-mail:
designs@tcchang.com
Website:
www.tcchang.com
SUMMARY OF
QUALIFICATIONS
Innovative
designs, art, conceptual thinking and understanding of current technologies
and techniques have given my artwork a unique look and feel. I have extensive
experience as a 3D Character artist/modeler, environment modeler, UI designs,
ranging from web applications, desktop GUI, art directed numerous CD-Rom,
web site and board band projects. My photography works have also been published.
SKILLS
·
Maya
·
ZBrush
·
Photoshop
CS
·
Illustrator
·
Quark
·
Fireworks
·
Dreamweaver
·
Power
Point
·
Flash
EMPLOYMENT HISTORY
Electronic Arts,
Character Art Director
The GODFATHER
2 (PS3, X360)
Character
Art Director
·
Managing
Character Team for Godfather Franchise
The GODFATHER
(PS3
Lead
Character Artist
·
Managing
Character Team for Godfather PS3
The GODFATHER
(X360
Character
Modeler
·
Creating
next generation character modeling and texturing.
James
Bond: Sean Connery's From
Environment
Artist
·
Modeled
and textured the finale level, Octopus base
·
Environment
level art for Istanbul Streets, 1, 2 & 3, Station T, Gypsy Camp and Sniper.
Sony Computer
Entertainment
3D Artist
Jet Li's The RETRIEVER (PS2, PSP)
Lead
Character Texture Artist
·
Lead
character texture artist, responsible for final character look and feel,
in-game assets as well as Cinematic characters.
·
Textured
entire lead cast as well as developed next generation pipeline research and
development.
·
Created
character renders for marketing and promotional elements.
Jet Li's
Rise to Honor
(PS2)
UI Artist
·
Design
and implementation of entire UI elements in Rise to Honor.
·
UI
director for all localization assets. (
·
Graphics
point person for marketing assets and support promotional material.
Ping Systems Inc.,
Director of Creative
·
Web
enabled desktop application portals. PC design widgets.
·
Responsible
for all company branding; logo design, brochures, web site, business cards,
letterheads and all peripheral design material.
·
Developed
user interface for B2B email exchange platform.
Flatland Online,
3D Creative Director
·
3D
internet software. 3DML. Director of 3D content.
·
Design
and creation of all fundamental building blocks for Rover application.
·
Web
site, branding and 3D site builds for the web.
·
Developed
3DML projects in association with Aureal Sound, Eidos Interactive, Alta Vista and 3DFX.
Sony Interactive
Studios
Lead Concept Artist, 3D Artist
The
Diabolical Adventures of Tobu, Dark Guns
·
Worked
as a lead concept artist and developed game models (characters &
environments) using Alias Wavefront PowerAnimator
Time Warner Broad Band
Cable Applications,
Graphic
Designer
(contract)
·
Road
Runner/ Line Runner Cable systems, broadband applications: a designer for ITV,
projects such as Dreamweaver with clients:
Toyota
Disney Interactive,
Concept / Digital Artist (contract)
·
Project:
S'Park CD-ROM project.
·
Developed
Disney Online prototypes such as S' Park in the Dark and Musical Adventures in S'
Park.
·
Illustrations
& main screen designs.
Total Media / Kusher-Locke Associates,
Art
Director
·
Project:
Wine! The complete CD-ROM Guide.
·
Designed
user interface; menus, wine games, and multi-media presentations.
United Paramount
Network – UPN,
Artist (contract)
·
Project:
Newsweek Television Digital affiliates presentation, PTV Interactive.
·
Paramount
Pictures Interactive multi-media presentation.
Universal Studios,
Designer (contract)
·
Project:
www.universalpictures.com
·
Worked
in conjunction with Digital DogHouse to develop the
Universal Pictures web site.
MGM / UA Home Video
Collection,
Designer (contract)
·
Project:
www.mgm.com
Warner Bros. Online,
Artist (contract)
·
Projects:
Kid's WB, Extra Online, Mind & Body,
·
Design
and development of Warner Bros. content for AOL.
Five One Productions,
Art
Director
(contract)
·
Project:
Virtual Concerts Interactive CD-ROM prototype.
·
Illustrations
& user interface designs.
Time Warner
Interactive Group,
Graphic Designer (contract)
·
Projects:
Sports illustrated TV broadband & FSN design phase.
·
Art
directed screens for WoodStock CD-ROM.
Creative Media,
Art Director (contract)
·
Project:
James Dean Interactive CD-ROM.
·
Classic
Corvettes CD-ROM.
·
Automobile
Illustrations & user interface designs.
·
Artwork
& user interface designs.
Dark Vision
Interactive / Dark Horse Comics, Inc.,
Art Director
·
Project:
Aliens Interactive CDI.
·
Philips
System Interactive.
·
Worked
with Artist Dave Dorman and Mike Richardson in developing the first Aliens
Interactive prototype.
Total Vision, Inc. /
Philips Interactive Media, Inc.,
Graphic Designer
·
Projects:
Adventures in
·
Production
artist.
Peep Show, Hollywood, CA 1991
Art Director (contract)
·
Pilot
for HBO.
·
Created
animation segment using Micromind Director.
Synapse Technologies,
Inc.,
Computer Illustrator
·
Project:
UCLA,
Illustrator (contract)
·
Daily
Bruin
EDUCATION
University of
California, Los Angeles (UCLA), Los Angeles, CA 1991
Bachelor of Arts, Design
ACHIEVEMENTS
·
·
Art
Exhibition in Wright Gallery,
·
Computer
generated art work published in Multimedia World, Video Games & Computer
Entertainment, New Media and Computer Game Review.