T.C. CHANG

E-mail: designs@tcchang.com

Cell: 415.412.8734
Website:
www.tcchang.com 

 

SUMMARY OF QUALIFICATIONS

I have 18 years of experience in the computer graphics industry holding such titles as Art Director, Development Director/Manager
and Lead Character Artist in leading gaming companies.  I have also served as Creative Director in start-up internet companies. 
I am known for my innovative designs, art, conceptual thinking and grasp of current technologies and techniques. 
I am also an accomplished photographer.

 

I have the ability to multi-task and prioritize in order to meet deadlines.  As a manager I am able to manage, motivate and
energize others while balancing a large project load. I am proficient in the following software: Maya, ZBrush, Photoshop,
Illustrator, Quark, PowerPoint.

 

EMPLOYMENT HISTORY

 

Hazardous Software (PC,PS3, X360)                                                                                                                                         2009 – Current
Art Director

·         Art Directing Real Time Strategy Game : Achron
Multiplayer online. Science fiction genre. Time Travel gameplay.
Responsible for over-all art direction from branding, UI, ingame assets and concept art.

 

Electronic Arts, Redwood City, CA                                                                                                                                             2005 – 2009
Character Art Director

 

The GODFATHER 2 (PS3, X360)

Character Art Director

·         Directed Character Team for Godfather Franchise
Managed Outsourcing Team in Shanghai, China. (EA Shanghai)

 

The GODFATHER (PS3)

Lead Character Artist

·         Managed Character Team for Godfather PS3

 

The GODFATHER (X360)

Character Modeler

·         Created next generation character modeling and texturing.

 

James Bond: Sean Connery's From Russia with Love (PS2, Xbox, Game Cube, PSP)

Environment Artist

·         Modeled and textured the finale level, Octopus base

·         Created environment level art for Istanbul Streets, 1, 2 & 3, Station T, Gypsy Camp and Sniper.

 

Sony Computer Entertainment America, Foster City, CA                                                                                    2002 – 2005

3D Artist

Jet Li's The RETRIEVER (PS2, PSP)
Lead Character Texture Artist

·         Lead character texture artist, responsible for final character look and feel, in-game assets as well as Cinematic characters.

·         Textured entire lead cast as well as developed next generation pipeline research and development.

·         Created character renders for marketing and promotional elements.

                                               

Jet Li's Rise to Honor (PS2)
UI Artist

·         Designed and implemented entire UI elements in Rise to Honor.

·         Created graphics for marketing assets and support promotional material.

 

Ping Systems Inc., San Francisco, CA                                                                                                                                        2000 – 2001        
Creative Director

·         Develop web enabled desktop application portals. PC design widgets.

·         Designed all company branding; logo design, brochures, web site, business cards, letterheads and all peripheral design material.

·         Developed user interface for B2B email exchange platform.

Flatland Online, San Francisco, CA                                                                                                                                            1999 – 2000
3D Creative Director

·         Developed 3D internet software. 3DML. Director of 3D content.

·         Designed and created all fundamental building blocks for Rover application.

·         Designed web site, branding and 3D site builds for the web.

·         Developed 3DML projects in association with Aureal Sound, Eidos Interactive, Alta Vista and 3DFX.

Sony Interactive Studios America / 989 Studios, Foster City, CA                                                                     1997 – 1999
Lead Concept Artist, 3D Artist

The Diabolical Adventures of Tobu, Dark Guns

·         Created game models (characters & environments) using Alias Wavefront PowerAnimator

Time Warner Broad Band Cable Applications, Burbank, CA                                                                                           1997

Graphic Designer (contract)

·         Designed graphics for Road Runner/ Line Runner Cable systems, broadband applications: a designer for ITV,
projects such as Dreamweaver with clients: Toyota, Good Guys, Block Buster Music.

Disney Interactive, Burbank, CA                                                                                                                                                 1997
Concept / Digital Artist (contract)

·         Created illustrations for Project: S'Park CD-ROM project.

·         Developed Disney Online prototypes such as S' Park in the Dark and Musical Adventures in S' Park.

·         Designed the main user interface.

Total Media / Kusher-Locke Associates, Los Angeles, CA                                                                                                1995 – 1996

Art Director

·         Designed Project: Wine! The complete CD-ROM Guide.

·         Designed user interface; menus, wine games, and multi-media presentations.

United Paramount Network – UPN, Los Angeles, CA                                                                                                          1997
Artist (contract)

·         Designed user interface for Project: Newsweek Television Digital affiliates presentation, PTV Interactive.

·         Designed graphics for Paramount Pictures Interactive multi-media presentation.

Universal Studios, Los Angeles, CA                                                                                                                                             1997
Designer (contract)

·         Designed website for Project: www.universalpictures.com

 

MGM / UA Home Video Collection, Los Angeles, CA                                                                                                          1996

Designer (contract)

·         Designed website for Project: www.mgm.com

Warner Bros. Online, Burbank, CA                                                                                                                                             1996
Artist (contract)

·         Designed website for Projects: Kid's WB, Extra Online, Mind & Body, Babylon 5, WB Television Network, History of Rock'n'Roll.

·         Design and development of Warner Bros. content for AOL.

Five One Productions, Los Angeles, CA                                                                                                                     1996

Art Director (contract)

·         Created illustration and user interface for Project: Virtual Concerts Interactive CD-ROM prototype.

Time Warner Interactive Group, Burbank, CA                                                                                                                       1995 – 1996
Graphic Designer (contract)

·         Designed menu screens for Projects: Sports illustrated TV broadband & FSN design phase.

·         Art directed screens for WoodStock CD-ROM.

Creative Media, Los Angeles, CA                                                                                                                                               1995
Art Director (contract)

·         Art directed Project: James Dean Interactive CD-ROM.

·         Art directed menu screens and created illustrations for Project: Classic Corvettes CD-ROM.

·         Art directed Automobile illustrations and user interface designs.

Dark Vision Interactive / Dark Horse Comics, Inc., Los Angeles, CA                                                                             1991 – 1993
Art Director

·         Art directed for Project: Aliens Interactive CDI.

Total Vision, Inc. / Philips Interactive Media, Inc., Venice, CA                                                                                         1991 – 1993
Graphic Designer

·         Designed graphics for Projects: Adventures in Aspen, Titanic CDI.
 

Peep Show, Hollywood, CA                                                                                                                                                          1991
Art Director (contract)

·         Art directed Pilot for HBO.

·         Created animation segment using Micromind Director.
 

Synapse Technologies, Inc., Los Angeles, CA                                                                                                                         1990 – 1991
Computer Illustrator

·         Illustrated screens for Project: Columbus.

EDUCATION

 

University of California, Los Angeles (UCLA), Los Angeles, CA                                                                                     1991
Bachelor of Arts, Design

·         Emphasis in computer generated imagery.

·         Photography & Film studies minor.